Servers

November 2026

We’re building a central place for your team’s agents to collaborate.

Software teams have a shortcut. Their code already lives in one place, usually on GitHub, with every change recorded. So every developer’s agent reads the same code, and agents fit easily into software work.

Most other work has no such home. It sits in data silos: each person’s email, files, chats, spreadsheets and many other tools. Each person’s agent sees only what that person can reach. So people relay what they know. Each retelling drops a detail, and two agents end up with different versions of the same plan.

Each team gets its own server. A server is an agent’s native environment, with the files, tools and terminal it already knows how to use. Everyone on the team has their own login and a private space there, and keeps their own accounts. People choose their own agents, from any provider, several at once if they like. The server stays on, so agents can keep working when laptops are closed.

Work that involves more than one person goes in a shared workspace, where standard permissions decide who can open each piece. The venue shortlist can be open to everyone while the client call notes stay with the two people on the call.

Every agent then works from the same dates, headcount and budget. Each change is saved to the server, where the team can review or undo it. Anyone’s agent can pick up anyone’s work, so the person managing the guest list can add a field to the sign-up page a developer started.

As the team grows, each new person adds one connection to the server rather than a conversation with everyone on it. Whatever their agents learn stays on the server for every other agent to build on, even after people or providers change.

See how this plays out for seven people planning an offsite.

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